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David "AnjelusX" Slauenwhite
  • Male
  • Bridgewater, Nova Scotia
  • Canada
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ELEMENTS OF A GOOD STORY - BOOK TEXT

Started Apr. 18, 2009

Suggestion Category
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Started this discussion. Last reply by Keegan Anonymous Jan 4.

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Started Apr. 15, 2009

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In chapter 3, in the design challenge, it says to try and find examples of game design submission (#3). Well, i found it really difficult to find this so I think it would be good if it included some (Maybe Earthworm Jim or MDK?)
January 3
Discussion Group for Elements of a Good Story
December 31
Discussion Group for Elements of a Good Story
December 29, 2009
Discussion Group for Elements of a Good Story
November 19, 2009
Discussion Group for Elements of a Good Story
October 29, 2009
Discussion Group for Elements of a Good Story
October 20, 2009
Discussion on the building of storylines and creating characters that can evoke an emotional response or connection from users. Looking at what games have done those either in particular scenes or overall elements that make a great story and world
October 18, 2009
Discussion Group for Elements of a Good Story
June 23, 2009
Discussion Group for Elements of a Good Story
June 14, 2009
Original Post: - http://www.anjelsyndicate.org/?p=335 Sometimes when you look over the well known personages of the video game industry, it leads one to scratch one’s head and wonder how these people escaped notice as being wildly insane. Well alri…
May 12, 2009
The Discussion thread and the Book Text for Chaper 9 are available for the group to read through and discuss the section and add feedback about it, or suggest parts that weren't included.
April 27, 2009
Discussion Group for Elements of a Good Story
April 27, 2009
Discussion Group for Elements of a Good Story
April 20, 2009
Discussion Group for Elements of a Good Story
April 18, 2009
David "AnjelusX" Slauenwhite added a discussion
Good stories often contain certain elements, and knowing something about creating a good story can help you make better games. In fact, the combination of great gameplay with great story can create an outstanding experience for players. When execute…
April 18, 2009
So to start off this discussion I'd like to get everyone's thoughts on this chapter? What did you like, what didn't work for you, and what do you feel was missing or could be explored further?
April 16, 2009

Profile Information

Describe yourself? (Multiple Choices OK)
Writer, Producer, Intern, Gamer, Heck - I just like Game Design!
Did you personally buy David Perry's Book?
It's Ordered!
Volunteering to help Write/Edit Edition 2 of the Book?
I'm willing to pour time into this!
Website? Blog? (We prefer Blog!)
http://www.anjelsyndicate.org
Twitter Address?
http:////twitter.com/AnjelusX
Experience in Game Design?
5

David "AnjelusX" Slauenwhite's Blog

David "AnjelusX" Slauenwhite

Creative Insanity and Video Game Creators!

Original Post: - http://www.anjelsyndicate.org/?p=335

Sometimes when you look over the well known personages of the video game industry, it leads one to scratch one’s head and wonder how these people escaped notice as being wildly insane. Well alright maybe that’s pushing it a little, but when you look over the games that are out in the world, it does seem fairly evident that there’s just something not quite right with the people whom cr… Continue

Posted on May 12, 2009 at 6:59pm —

David "AnjelusX" Slauenwhite

End Game, Redefining terms?

Originally Posted Here

A consistent and persistent conversation in the MMO space talks about the end game situation. I personally am always annoyed by the thought of an end game in MMO’s. It doesn’t have to do with the conflicts players reach when they get to that max level, but the fact there is a max level to begin with. I don’t like the end game aspect of MMO’s, never have really, I know they exist in every MMO, but perhaps that’s the proble… Continue

Posted on March 24, 2009 at 11:59pm — 2 Comments

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At 3:14pm on December 11, 2009, Too Care said…
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